Notes from Dr. Borkosky

smt iv neutral ending

Jonathan will side with all Law choices, making it easier to recognize which is which. Click the spoiler tags to reveal the ending's plot.

Are the other games Neutral routes like this? These can be whether to kill a certain boss enemy, who you should go with when the party splits up, which Challenge Quests to do, and a number of other things. I got all pissy at the first mission Masakado gave you in the Neutral Route, so I just stopped playing for a year...until now, when I actually beat the damn thing, finishing on lv. If you manage to abide by all of these, you’re pretty much certain to reach the ending with something like a +90 rating in alignment. Much like in the first to Shin Megami Tensei games, it's pretty tricky to get the Neutral ending in SMTIV. Sometimes, it won’t be.

This ending can be reached by choosing the good, Law choices during quests. Remove this ad - Subscribe to Premium. From there on, having all of the endings available from that one save file is not guaranteed. If you can put up with some of the borderline cringey characters it'd be a good play. It fixes a lot of the mechanical issues SMT IV had and opened up a lot of opportunity for a variety of builds. Shin Megami Tensei IV. You are chosen to become a Samurai, and learn a truth kept hidden from the general population: that beneath Mikado lies Naruku, a realm of demons which the Samurai are tasked with suppressing. (See Challenge Quest Interactions for more. Now honestly it's probably because I just built it up in my heads, and the fact I replayed like 9 hours when I made a alignment mistake in Infernal Tokyo and ended up getting locked into Law at first, but I don't know I was expecting another guy, one last fight to really close out the game. 99 thanks to the exp. Bleh, right? After the events of Infernal Tokyo, you are given the choice by The White to become the true Messiah by returning the world to nothing. Just fighting both end dungeons? I mean I knew I'd need to face the Law and Chaos leaders, but to be honest their fights aren't as tough as I thought they'd be. That said, you're not really shown any real repercussions, consequences, etc. Press question mark to learn the rest of the keyboard shortcuts, I fear my compassion may no longer reach to you, flair text is the reddit version of bumper stickers. Holy hell, it's been two years since I got SMT IV and about a year and a half since I beat the Law route. Thats where SMT IV Apocalypse comes in, its an alternate telling of the Neutral route but even then, the two endings were very lack luster themselves.

Explanations of all the choices that affect alignment; ideal for getting your desired ending. I went to the Sunshine Bar and the ending played, I even saw the big Masakado and thought 'I'm going to have to fight him right', but nope, just a thanks from Lady Tokyo and Credits. Decision time. are all discussed here. Games from the main series Shin Megami Tensei, Persona, Devil Summoner, Devil Survivor, etc. Destroy the Yamato Reactor to end the game. Three of the four endings are based completely on Alignment, which is measured by the choices you make during several Main and Challenge Quests. In other words, a guaranteed point of having every ending available to you seems to center around the beginning of the Tsukiji Passage of Ethics. In …

Explanations of all the choices that affect alignment; ideal for getting your desired ending. Extensive weapon, item and shop listings so won't miss a thing. Nocturne because there all routes have the same final boss (except one route that gets an extra final boss), and the alignment bosses are fought on the way to the final boss. ... Every story branch and ending covered: Law, Chaos and Neutral. No matter your alignment, this will be a guaranteed possibility - all you have to do is choose to do so. This ending is the toughest to reach. At the left, you’ll see the number of possible points remaining; in other words, the lower that number at the left gets, the less breathing room you have, like if you came into this guide partway through the game. Most of the time, Shin Megami Tensei IV will be the same for the whole game, regardless of alignment. The Eastern Kingdom of Mikado is a peaceful land whose inhabitants are rigidly divided into two castes: the common Casualry and the elite Luxurors. SMT 4 Neutral guide (Spoiler) Since it's very confusing to get locked on neutral path, I prepared a detailed guide to get a neutral route. Hi today I finished my first Shin Megami Tensei game, I beat the Neutral Route on SMT IV, and honestly it was kind of...underwhelming. Decision time. If you loved the combat of SMT IV I suggest you go for Apocalypse. Choose "Destroy the status quo" when speaking with the White after Infernal Tokyo, but don't opt to become the True Messiah. In addition to that, several Challenge Quest must be completed: This is the easiest ending to get, and can be obtained while on either of the three Alignment paths. Remove ads and unlock special features. Neutral dialogue choices must be made, which are usually ignoring the problem at hand. Go with Jonathan when the team splits after Shene Duque ("An Important Rendezvous"). The story of SMTIV revolves around the Samurai, the sacred protectors of the Eastern Kingdom of Mikado. After that, you must be careful because rest of the guide you should carefully make a choice to get a neutral path. I still really like the game I love the combat system, and the story it's just I was thinking Neutral would be more special. ), **[93]** - At the Gauntlet rite, extend your arm, **[92]** - When meeting Walter, opt to not be familiar with him, **[91]** - When meeting Isabeau, introduce yourself, **[86]** - At the rooftop, claim being a Samurai to be a worthy duty, **[85]** - When meeting Issachar, he's a friend, **[81]** - When fighting Issachar, spare him, **[76]** - When asked by Walter about the Monastery's quest, opt to go through with it, **[75]** - In the Kasumigaseki briefing room, share Jonathan's view, **[74]** - When meeting Hikaru in Shinjuku, tell her you're from the surface, **[73]** - Spare Dullahan during "Corpse Disposal", **[63]** - Tell the old woman in Ikebukuro's underground you're a human, **[62]** - Tell the Black Samurai you could live in Tokyo, **[57]** - Tell the Ring of Gaea dude in Ginza that you want to join the Ring, **[46]** - In the Tsukiji question maze, head right thrice, **[45]** - Help Walter outside Fujiwara's, **[40]** - Tell Fujiwara you think Tokyo and Mikado cannot coexist, **[39]** - Tell the Tenkai boss that you'll sustain Tokyo, **[34]** - Differ with Walter's opinion on Lilith's human-demon alikeness theory, **[23]** - Don't agree with Walter in Yamato, **[23]** - Don't think of why humans were born after Ichigaya's events, **[17]** - Opt to not kill the humans in Blasted Shinjuku, **[12]** - Show the Simplehearted Voice the Gauntlet's abilities, **[11]** - When fighting Pluto, consider how the machine was sent by God, **[11]** - After "Shinjuku is Mine", opt to go home, **[10]** - In Infernal Camp Ichigaya, think of the idea of equality not strange, **[0]** - When meeting with the Whites, opt to not destroy the world, but to preserve the status quo, **[-90]** - At the Gauntlet Rite, don't extend your arm, **[-89]** - When meeting Walter, admit him to be familiar, **[-88]** - When meeting Isabeau, be silent, **[-83]** - At the roof, say being a Samurai is natural to you, **[-78]** - When meeting Issachar, say he is not familiar, **[-73]** - When fighting Issachar, kill him, **[-72]** - When asked by Walter of Monastery's quest, claim it to be unseemly, **[-71]** - In Kasumigaseki's briefing room, disagree with Jonathan about the relics, **[-66]** - When meeting Hikaru, do not admit where you're from, **[-65]** - Kill Dullahan during "Corpse Disposal", **[-55]** - Tell the old woman in the eastern Ikebukuro underground that you are a demon, **[-54]** - When talking with the Black Samurai, say you could never live in Tokyo, **[-53]** - In Ginza, tell the Ring of Gaea member you're here to kill Yuriko, **[-42]** - In Tsukiji's question maze, always go left, **[-41]** - When speaking with Fujiwara, claim Mikado and Tokyo can coexist, **[-40]** - When fighting Tenkai, say you'll reform Tokyo, **[-39]** - When Walter mentions that humans and demons are alike, agree, **[-28]** - After Camp Ichigaya, tell The White that you've thought of why humans are born, **[-26]** - In Blasted Shinjuku, opt to kill the group, **[-25]** - When captured in Blasted Shinjuku, don't show the voice the Gauntlet's abilities, **[-24]** - When fighting Pluto, agree with Walter about not overthinking the boss's claims, **[-23]** - In Infernal Tokyo, after "Shinjuku is Mine", say you're comfortable in Infernal Tokyo, **[-22]** - In Infernal Tokyo's Camp Ichigaya, claim the idea of equality to be strange, **[-12]** - When meeting with The White again, don't destroy the world, but do destroy the status quo. This will basically describe the decision-by-decision details for the main walkthrough of the Law ending. If you manage to abide by all of these, you’re pretty much certain to reach the ending with something like a -90 rating in alignment.

Choose "Destroy the status quo" when speaking with the White after Infernal Tokyo, but don't opt to become the True Messiah. Let's Talk About SMT IV's Neutral Ending! That way, you’re benefitting from not having to upload a 2+ MB file into your browser because of four individual walkthroughs.

This will basically describe the decision-by-decision details for the main walkthrough of the Chaos ending.

Not only are there no actual "neutral" choices to … Got that?

Yeah, SMT 1, 2 and SJ have you just fighting the two alignment heroes and their representatives. Got that?

Remember, you need +9 or higher for Law and -9 or lower for Chaos. Shin Megami Tensei IV has a total of four endings that can be taken. The Best Anime Fanfiction Where the Hero Is a Villain, Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, The Most Messed Up Moments in the Comic Book Version of ‘The Boys’, Things Ghost of Tsushima Doesn't Tell You, Did you miss this game entirely? Shin Megami Tensei IV also has a Law, Neutral, and Chaos ending in addition to a fourth ending unlocked by making a certain choice near the end of the game, the White ending, in which you destroy the entire universe to free everyone from the machinations of Law and Chaos. Keep in mind that this only shows the approximate highest ranking you can get from that point on, assuming you meet all these conditions and avoid the others. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. This won’t cover every decision, but pretty much only those in the main walkthrough. Ending Conditions Enemy Bestiary. (The “approximate” accounting for various side things, like Challenge Quests and human error.). Neutral Ending. I guess I was just expecting more. Kill the law guys and the chaos guys and then throw a party.

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